What is Screen Mirroring?
Screen mirroring is the process of displaying your Android device's screen on a larger display — such as a Windows PC monitor — in real-time. Your device's display is captured and streamed continuously, so everything you see on the phone appears on the PC, live and in sync.
Screen mirroring an Android device to a Windows PC is useful for a remarkably wide range of tasks: app testing on a large screen, giving a demo without passing your phone around, playing mobile games on a monitor, recording gameplay, or simply having your phone's display visible while you work at your desk.
The method you use matters enormously, because different technologies have very different latency, setup requirements, and quality trade-offs. This guide breaks down every option so you can choose the right one for your use case.
How Screen Mirroring Works
At a fundamental level, all screen mirroring involves three steps: capturing frames from the device's display, encoding them, transmitting them to the PC, and rendering them. The differences between methods come down to how each of those steps is implemented and what transport layer is used.
Wireless casting (Miracast, Chromecast, AirPlay-style)
Wireless casting protocols like Miracast work by having the device broadcast a compressed video stream over WiFi Direct (a peer-to-peer WiFi connection) to a compatible receiver. The receiver can be a smart TV, a Chromecast dongle, or a Windows PC with Miracast support (most Windows 10/11 PCs support receiving Miracast via the Connect app).
The downside is latency. Wireless casting encodes video in real-time and transmits it over WiFi, which introduces 100–300ms of delay. For watching videos or presenting slides this is fine. For gaming or precise touch interaction it is not.
ADB-based mirroring (USB or wireless ADB)
ADB-based mirroring is technically different. The PC uses ADB to invoke Android's MediaProjection API — the same API any screen recording app uses — directly on the device, capture each frame, compress it, and pipe the stream back over the ADB connection to the PC. The PC then renders it locally.
Because the transport is a direct USB or wireless ADB connection rather than a WiFi broadcast, latency is dramatically lower. Over USB it typically sits between 30–70ms. Over wireless ADB on a good 5GHz network it is usually 50–120ms.
Capture card (hardware)
A capture card connects to the phone's HDMI output (via a USB-C to HDMI adapter) and feeds the video signal into a capture card that your PC sees as a camera or video device. This gives very low latency and works with DRM-protected content since it captures the HDMI signal, not a software screenshot. It is also the most expensive and most wired approach.
Latency Comparison
| Method | Typical Latency | Setup Complexity | Works Without Network |
|---|---|---|---|
| ADB over USB (e.g. Andora Pro) | 30–70ms | Low | Yes |
| ADB over WiFi (wireless ADB) | 50–120ms | Low | No (needs WiFi) |
| Miracast (wireless cast) | 100–300ms | Medium | WiFi Direct (no router needed) |
| Capture card (HDMI) | 15–50ms | High | Yes |
Use Cases for Screen Mirroring Android to PC
App development and testing
Developers and QA testers regularly mirror their test device to a PC monitor to observe UI behavior at full scale without hunching over a small phone screen. Combined with ADB logcat, you can see the device screen and log output side by side in real-time.
Presentations and demos
When you need to show a mobile app to a client, investor, or classroom, mirroring to a PC connected to a projector or large monitor is far more practical than passing the phone around or holding it up to a camera.
Mobile gaming on a big screen
ADB-based mirroring has low enough latency for most mobile games. Combined with Andora's touch control feature, you can play using your mouse and keyboard or connect a gamepad to your PC and have the inputs forwarded to the device.
Gameplay recording and streaming
With your Android screen mirrored to a PC window, you can capture it with OBS, Shadowplay, or any screen recording tool. This gives you a clean, high-quality recording of your gameplay or app interaction without needing a separate capture device.
Monitoring devices remotely
IT professionals and support teams use mirroring to see exactly what is happening on a user's device. With touch control enabled, you can walk someone through a problem while controlling the device from your PC.
How Andora's Screen Mirroring Works
Andora Pro includes a built-in screen mirroring feature that uses ADB to capture and stream your Android device's display directly to a window on your Windows PC. It does not use Miracast, does not require your phone and PC to be on the same WiFi network (over USB), and does not require any app installed on the Android device.
Key things that make it different from other solutions:
- No app on the phone required — everything runs through ADB, so there is nothing to install on the Android side.
- Low latency — ADB transport over USB gives 30–70ms typical latency, suitable for gaming and interactive use.
- Touch control — click, scroll, swipe, pinch-to-zoom, and type using your PC's mouse and keyboard. Input is converted to touch events and sent back to the device via ADB.
- Works over wireless ADB — pair once over USB, then go cable-free. The wireless ADB connection handles both the mirror stream and touch input over WiFi.
- No network dependency over USB — the USB ADB connection is entirely local. Your phone and PC do not need to be on the same network.
Mirror your Android to your PC — with touch control
Andora Pro's screen mirroring uses ADB for low-latency display and full mouse/keyboard input. No extra apps, no setup. One-time $12 upgrade.
Get Andora Pro Try Free FirstSetting Up Screen Mirroring With Andora
- Enable USB debugging on your Android device (Developer Options).
- Download and install Andora on your Windows PC.
- Connect your device via USB.
- Authorize the ADB connection on your device (tap "Always allow from this computer").
- Open Andora Pro and click "Start Mirroring."
For wireless use, see the wireless ADB on Windows tutorial — Andora Pro handles the TCP/IP pairing process in a single click once you have connected once over USB.
Frequently Asked Questions
Does screen mirroring work without WiFi?
Yes. ADB-based screen mirroring like Andora's works over a USB cable and does not require any network connection. You can also use it over WiFi with wireless ADB (Pro feature).
Can I control my Android phone from my PC while mirroring?
Yes. Andora Pro's screen mirroring includes full touch control — you can click, scroll, swipe, and type using your PC's mouse and keyboard, and the input is relayed to the device in real-time.
What is the latency of ADB screen mirroring?
ADB-based mirroring over USB typically achieves 30–70ms latency, which is low enough to feel responsive for most tasks including gaming. Wireless ADB mirroring adds a small amount of network overhead, typically bringing latency to 50–120ms.
Does screen mirroring require rooting my device?
No. ADB-based screen mirroring works on unrooted devices. It uses Android's built-in screen capture API which is accessible via ADB without root.
Will screen mirroring show DRM-protected content like Netflix?
No. Apps with DRM protection (Netflix, Disney+, Amazon Prime Video) block screen capture at the OS level. Their stream will appear black during mirroring. This is a platform-enforced restriction, not a limitation of the mirroring tool.
What resolution does Andora mirror at?
Andora mirrors at the device's native resolution by default. You can resize the mirror window on your PC to any size.